Developed by Epic Forge, led by Oqilov Sherzod. A captivating action-adventure RPG designed for PC (Steam) targeting 10+ to adults. Estimated playtime: 10-12 hours for the core story, 15-20+ for completionists.
1. Project Vision & Goals
Create an engaging, memorable single-player experience with deep narrative twists, profound stakes, and meaningful player choices.
Authentically and respectfully represent elements of Uzbek culture, folklore, art, music, and values.
Achieve a "Tunic-like" feel in core exploration and combat, enhanced with rewarding skill-based mechanics, impactful abilities, and a loyal animal companion.
Commercial inspirations: Combat of Black Myth: Wukong and Ghost of Tsushima, meaningful choices of Undertale, and the loop of Death's Door.
2. Story & Setting
The Synopsis
The Kingdom of Radiance is sustained by the "Woven Light," a vital Radiance protecting the land from dark energies, linked to Princess Dilnoza. The malevolent sorcerer Karakurt attacks to control this Radiance. The hero Anvar, after a devastating defeat and a three-year "Stone Gaze" curse, awakens to find the kingdom dying. Guided by a Mysterious Elder, Anvar must gather legendary powers to overcome Karakurt and restore the Woven Light.
Lore & Relics
Threads of Light
Core fragments of the kingdom's Light. They shield the worthy from the corruption that claimed Karakurt.
The Humo (Phoenix)
A majestic bird of fire born of the Sun and Samrau. Its sacrifice in the Blacksmith's forge imbues the Golden Sword with its essence.
The Golden Sword
An ancient artifact found dormant in the Desert Ruins. When reforged, it unlocks the "Radiant Spin" and resists curses.
3. Gameplay Mechanics
The Radiance Meter & Morality
The UI features a suzani-inspired Radiance Meter. It is filled by Successful Perfect Parries (+1) and Successful Purifications (+2). This resource is used to activate "Sacred Arts".
Sword of Radiance Morality System: The Golden Sword is a tool of protection. Attempting to kill a human enemy twice results in the permanent loss of the Golden Sword and its abilities. "Dark Creatures" can be killed, but "Corrupted Souls" must be pacified and purified using the Path of Compassion.
The Brother's Respite & The Growing Village
After adventuring, the party experiences fatigue. At camp, Rustam cooks restorative meals from gathered ingredients, and tells "Rustam's Tales"—authentic Uzbek stories that grant "Insight" and hidden clues. Rescued souls return to the home village, allowing the player to spend "Reclaimed Timber" to rebuild it into a thriving hub.
The Path You Choose
Every encounter is a choice. Will you purify the corrupted, or destroy them?
Path of PowerPath of Compassion
Wave of Radiance
Pacify and purify Corrupted Souls. Grants "Reclaimed Timber" to rebuild your village and fills your Radiance Meter faster. A non-lethal path of healing.
The Woven Light
Drag the slider to see the kingdom transform from Karakurt's curse to its restored glory.
Rustam's Tales
Gather around the campfire and listen to the ancient myths of Uzbekistan.
The Legend of the Humo
Born of the Sun and the great bird Samrau, the fiery Humo appears only to the worthy. It is said that its noble sacrifice within the ancient forge can unbind even the darkest of curses, granting the Knowledge of Unbinding to the pure of heart...
4. The Weaver's Path
Players spend "Insight" on a skill tree visually represented as a suzani embroidery pattern.
Path of the Protector (Combat)
Radiant Rush: High-speed forward thrust that breaks blocks.
Parry Burst: Perfect Parry releases a staggering light burst.
Ultimate - Phoenix Strike: Burst into fire, dashing between enemies for massive damage.
Path of the Shepherd (Compassion)
Mirage of Light: Summon a pure light clone to taunt enemies.
Phoenix's Gift: Channel energy to instantly restore a large portion of health.
Ultimate - Wave of Radiance: A wave that purifies all Corrupted Souls and heals allies.
Path of the Explorer (Utility)
Shadow's Veil: Become invisible to escape or setup stealth takedowns.
Treasure Hound: Dog companion alerts to hidden, buried secrets.
Swift Shadow: Faster "Silent Subdual" takedown animations.
5. World Structure
The world is built as interconnected sections framed like a diorama, using Parallax Occlusion Mapping for foreground elements. Key regions include:
Region
Guardian / Boss
Reward
Orchard of Whispers
The Orchard Spirit (Meva Ruhi)
Thread of Light #1
Silk Road Caverns
Silk Spider Queen (Ipak Malika)
Phoenix Encounter
Desert Ruins
Desert Genie Lord (Sahro Jini)
Dormant Golden Sword
Mountain Pass
Guardian Giant (Devlar Bahodiri)
Reforged Sword / Knowledge of Unbinding
Sanctuary of Echoes
Maestro of Echoes
Opens Final Gate via Rhythm Trial
6. Tech, Art & Audio Specs
Engine: Unreal Engine 5 targeting 60FPS+ on mid-tier PCs.
Audio: Implemented via FMOD Studio. Features traditional Uzbek instruments like the Dutor, Tanbur, and Surnay.
Rhythm Trial: The Maestro boss requires precise audio/visual/input sync, featuring three complex Uzbek-inspired tracks and a fourth unique melody for the Father's Lullaby hypnosis phase.
7. Dramatis Personae
Playable Protagonist
Anvar The Radiant
Brave, kind, and resilient. Awakens at ~17-18 years old after a 3-year curse. His journey is a profound test of character to master the Golden Sword and his pure heart.
Main Antagonist
King Karakurt
Tyrant King of the Kingdom of Radiance. A cunning, ruthless sorcerer who fell to darkness after gaining power without the protection of the Threads of Light.
The Captive Light
Princess Dilnoza
Deeply connected to the Woven Light. Captive in Karakurt's castle, her "Song of Hope" is a key narrative moment that solidifies Anvar's resolve.
Allies & Support
Bekzod & Rustam
Bekzod, the wise elder brother, provides hints and lore. Rustam, the jolly middle brother, serves as quartermaster, cooking meals and telling ancient tales.
Loyal Ally
Dog Companion
Assists in combat and exploration. Can be commanded and healed with snacks. If health critically drops, the brothers trigger a "Safety Net" intervention to save it.
Musical Guardian
Maestro of Echoes
Guardian of the Sanctuary of Echoes. Engages Anvar in a purely musical rhythm trial, eventually plunging him into a hypnotic memory of his father's lullaby.
8. The Adversaries
The failing Woven Light has mutated the once-peaceful creatures of the land into aggressive forms.
Humanoid Soldiers
Karakurt's Iron Guard
The elite humanoid soldiers under Karakurt's direct command. They represent the cold, non-mutated military force of the usurper king.
Corrupted Souls
Orchard Mutants
Once-harmless insects and plant spirits from the Orchard of Whispers. Now aggressive and warped by the curse, most can be pacified and purified.
Mix: Dark & Corrupted
Silk Road Shadows
A dangerous mix of twisted cave creatures and venomous arachnids that haunt the ancient Silk Road tunnels.
Mutated Spirits
Desert Stalkers
Aggressive sand spirits and mutated scorpions that roam the Sunken Desert Ruins. Watch out for ancient skeletal remains animated by dark energy.
Dark Creatures
Frost Elementals
A deadly combination of aggressive mutated fauna and pure ice elementals that guard the Sky-High Peaks.
9. Vertical Slice Demo Plan
Core Objective (2-3 Month Target)
To create a polished, self-contained 10-minute gameplay experience showcasing every unique selling proposition of "Kingdom of Radiance: Radiant." This serves as a powerful proof-of-concept for investors.
The Demo Experience: A Curated Journey
This is a carefully crafted slice of the mid-game where key abilities are already unlocked.
1 Min
Introduction
Begins in a beautifully corrupted section of the Orchard of Whispers. Anvar and his loyal Dog Companion appear with the mission to restore the dying land.
3 Mins
Choice & Compassion
Player uses Detect True Nature. They fight a "Dark Creature" using agile combat and a Perfect Block (Parry). They then use Radiance of Compassion to pacify a "Corrupted Soul," immediately increasing their "Radiant Resilience" health bar.
2 Mins
Exploration & Companionship
A magical barrier blocks the path. The Dog Companion sniffs out an ancient switch. The player commands the dog to dig, unearthing the switch and lowering the barrier.
1 Min
Healing the World
After clearing corruption, a cutscene triggers. Twisted flora instantly recedes, replaced by vibrant colors and glowing life, demonstrating the powerful visual feedback of the world-healing mechanic.
3 Mins
The "Wow" Moment: Rhythm Trial & Combo
Player enters a mystical clearing to face the Maestro of Echoes. A simplified rhythm trial matches button presses to an authentic Uzbek melody. It ends with a cinematic, ultimate Slasher combo attack (Phoenix Strike) to defeat the boss. End Demo card: "This is Kingdom of Radiance."